Building Up Aerial Defense
Today was a productive day for me since I was able to all of the planes movement images and was able to create 2 new enemy actors. I spent most of the day doing some boring image rotations to make sure that the airplane is moving correctly and doesn't look janky. For me I found that this took way longer than I expected and was very glad when I finally got everything done. Fortunately for me, even though I couldn't remember at first what code I was using to set the plane, after a quick look back I found it easily. For me I was very happy that I was able to search and find useful code so quickly since before I had been unable to do so and had actually failed the previous two times that I had tried. After this I played around a bit with the movements and found myself unsatisfied with the result of them. Unfortunately, I was pressed for time and decided that it was important to create 2 more enemies before I focused again on the plane image. To be quite frank I was getting tired of the plane image and needed to move on from that image. So I found 2 images that I liked and created 2 new enemies from them. Unfortunately for me, I didn't realize that they were too big before it was too late and so they were kinda useless. This was around the time class ended and so I was forced to leave. But for me on the bright side I knew what I needed to focus on and what needed to be changed so that I could improve the game.
How the Game looks like with the two over sized enemies |
This is the how all of the planes look,
--------------------------------------------------------------
How I finished and left the game |
Today when I started I decided that I would try to get rid of the clunky movement in the game. The game works fine, but when I'm moving my plane in a diagonal way it doesn't really work and instead it shows the plane going up or right. This annoyed the hell out of me and I really wanted to change it, I created a new image which moves up to the right, however the code I added didn't work and I decided to check if it was possible to do it. Unfortunately for me it apparently didn't exist, which really sucks. After figuring out that it didn't work, I decided to fix my other problem of resizing the enemies in the game. This was an easy task for me since I already knew what I was doing and it really wasn't that hard, the only bad thing was how I had to do it from scratch since the files didn't properly save so I had the start from the original big image and worked from there. After this I just decided that I had had enough with codying and talked to Mr. Shappell to change to modding Europa Universals 4. So to do that I started on a new project proposal. until class ended.
![]() |
How the Plane on an angle looks like |
No comments:
Post a Comment